creekstar
I have been playing Pocket Tanks since the 80's and love it still.  I have it on my desktop PC but when I bought and installed in on my laptop, it loads up and goes to the start screen for about a half of a second and blinks out.  No matter how many times you click on the tray icon, it does the same thing and won't proceed on to the game.  I have ran several virus programs but they find nothing. I need help here and I can't seem to find where I can contact the admin to help me.  Has anybody else ran into the same problem here and if so, tell me how to fix it.  I have bought the game twice now and am not gonna spend anymore money on it.  Thank you, Greg Stevens, creekstar@yahoo.com  
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Michael P. Welch Blitman
Sounds like video card driver issues.  Pocket Tanks "classic" is using DirectX 2, so not every modern video card is getting DirectX 2 compatibility for the fullscreen support.

I recommend that you start Pocket Tanks in "Safe Mode", and play in windowed mode while waiting for newer video drivers to add compatibility support.

Click Windows Start button in lower-left corner of screen,  scroll down to the Pocket Tanks Deluxe folder, and select Safe Mode icon.

We are planning to re-release Pocket Tanks for PC in 2022, and that will include all the new graphics, weapons, and online play that started out in the mobile version.  A new PC version is on the way.  🙂

Michael P. Welch: Game Author

[ptanks_logo128x66] 

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VoLAN

We are planning to re-release Pocket Tanks for PC in 2022, and that will include all the new graphics, weapons, and online play that started out in the mobile version.  A new PC version is on the way.  🙂


What about physics of earth/dirt falling? It will be like in old PC version or like on mobile version? Also do you planning to change that dirt falling physics on mobile version? Real-time falling is much better and statically improve the gameplay
Veterans United
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Michael P. Welch Blitman
VoLAN wrote:


What about physics of earth/dirt falling? It will be like in old PC version or like on mobile version? Also do you planning to change that dirt falling physics on mobile version? Real-time falling is much better and statically improve the gameplay


We do still support some really old hardware from say 2012... and those are not fast enough to support real-time dirt falling.  Be that as it may, I do agree that the real-time dirt falling would be best if mobile can support it.

I'll add it to my To Do list, to evaluate the speed issues on both modern and 10 year old hardware and see what makes sense.  And it's quite likely that the PC Steam version will cause real-time dirt falling for PC and mobile once it's released.  PC's do have a ton of power, and will expect it whether mobile is ready or not.  😜

Michael P. Welch: Game Author

[ptanks_logo128x66] 

Reply 2 0
creekstar
Sounds like video card driver issues.  Pocket Tanks "classic" is using DirectX 2, so not every modern video card is getting DirectX 2 compatibility for the fullscreen support.

I recommend that you start Pocket Tanks in "Safe Mode", and play in windowed mode while waiting for newer video drivers to add compatibility support.

Click Windows Start button in lower-left corner of screen,  scroll down to the Pocket Tanks Deluxe folder, and select Safe Mode icon.

We are planning to re-release Pocket Tanks for PC in 2022, and that will include all the new graphics, weapons, and online play that started out in the mobile version.  A new PC version is on the way.  🙂
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creekstar
I will be excitingly waiting for the new version of the Pocket Tanks game.  I'll be watching your site for the download version of it when it comes out, and yes buy it.
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Michael P. Welch Blitman
Thanks!  🙂
I've been sneaking in my UI rework in-between weapon design and pack releases.  It's going to be a little while before we have the game converted over and looking awesome on a PC, but it will get done.  I will not be happy until Pocket Tanks is back on PC.  It took a lot of effort and moxie to convert Pocket Tanks to a mobile game, and due to haste it was a one-way trip.  (and it paid off!)  The engine maturity and resources required to support both a mobile touch interface and a PC mouse interface were not within my reach in 2008.  So for the sake of "fixing past transgressions", I'm coming up with the tech and mindset to architect this thing.  It would have been advantageous to do this in 2013 when we really needed, but I'm not going to let that stop me.  Yep, PC/Steam release is in the works.

Michael P. Welch: Game Author

[ptanks_logo128x66] 

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